Beta 3.0 Info
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Here is a list of the Beta 3.0 improvements and bug fixes we have made:

  • Constraint masking implemented (To learn more checkout the Mask Information Page.)
  • Joints are fully supported.
  • ikHandles can now be constrained.
  • Namespaces are now supported.
  • Drag selecting in the timeline now keeps the selection.
  • Keyframing works now when selected objects include constrained and non-constrained objects.
  • Keyframing now works even if multiple esc constraints are in the scene.
  • Animation curves of nodes attached to an exoSwitch constraint now behave in a more standard manner in the graph Editor.
  • Animation ticks are now visible in the timeline.
  • Animated nodes that are constrained to an exoSwitch constraint now display properly in the Dope Sheet.
  • Undo after creating an exoSwitch constraint doesn't crash Maya anymore.
  • Redoing a constraint creation now works as expected.
  • If a curve node is deleted extra data doesn't get left behind anymore in the exoSwitch constraint.
  • The Blend Switch attribute creation is now properly managed on undo/redo.
  • Auto Switch behaves properly even when no translation and rotation drivers are declared.
  • Non-default Units of Measurement are now supported.
  • Now the drivers are properly restored after time changes.
  • Command has been updated with masking related flags.
  • Added the plugNumber, constraintMemberName and isNodeConnected flags to the command.
  • Online documentation has been updated and expanded.
  • Windows Installer now does a better job to show the right installation path.
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